

The result really becomes clear when the scalar parameter is also changed.



Also remember to save a duplicate file or folder before changing anything. So when you restart the game to change something in the creation screen, you'll know the changes that were made and they can be re-applied easily. When modifying a face I'd recommend using a changelog. Information about using Gibbed to edit Xbox saves: Ī short description of how to use a head-morph file: after opening Gibbed, open the target save, switch to the Appearance tab and click Head Morph, then select Import From File, select the downloaded headmorph and save afterward (new save is recommended, in case there's an error). The latest version of ME3 Gibbed Save Editor can be downloaded here: If your link points to a website that contains your image, right-click on your image and view it's properties to find out the actual URL of the image itself. NOTE: Please make sure that the link you're posting is a URL that links directly to the image. You can copy/paste it from the Lazurus project area. This field and others will be searchable via a search box. Is your character based on an actor or a character from a movie? You will be asked for it whenever you try to edit your submission. Alternatively you may provide a secret word of your choice which will have the same effect. Entering an email allows you to edit your entries after submission. Your email will not be shared or sold to anyone and it won't be visible.
